Tavern Scene - Unreal Engine Experimentation
Tavern Scene - Unreal Engine Experimentation
After a discussion and feedback from my lecturers we decided that I would try something a little different with the scene instead of just having it as static objects I would try to add in some slow motion style animation into the scene and the characters. Since I have no experience with animation previously as well as other elements we discussed adding such as flowing liquid from the tankards and bowls, I feel it was very ambitious a task to take on.
I first spent some time trying to look up Youtube tutorials on how to work with Niagra systems in Unreal in order to do the liquid, however the results turned out very less than ideal due to my lack of knowledge for such a complex system. I did however get a basic grasp of using Unreal Engines Control rig system in order to fine tune the poses for the characters, I believe I can also add some basic animation sequences using this method for the characters themselves. But due to it being very time consuming and not having the skills to achieve the desired effect I won't be focusing on animating the rest of the objects in the scene or adding moving liquid as it is just far too complex for me to figure out by myself.
Below is a short clip of the best liquid effect I could get to after trying various Niagra systems, however I would have to spend so much more time learning Niagra so I know how to fine tune it to what I want to achieve and at the moment I don't think it would be the best use of my time.
I first spent some time trying to look up Youtube tutorials on how to work with Niagra systems in Unreal in order to do the liquid, however the results turned out very less than ideal due to my lack of knowledge for such a complex system. I did however get a basic grasp of using Unreal Engines Control rig system in order to fine tune the poses for the characters, I believe I can also add some basic animation sequences using this method for the characters themselves. But due to it being very time consuming and not having the skills to achieve the desired effect I won't be focusing on animating the rest of the objects in the scene or adding moving liquid as it is just far too complex for me to figure out by myself.
Below is a short clip of the best liquid effect I could get to after trying various Niagra systems, however I would have to spend so much more time learning Niagra so I know how to fine tune it to what I want to achieve and at the moment I don't think it would be the best use of my time.
In the video above I have the basic pose for the Barbarian as a test, however I want to use the male unreal mannequin for the barbarian and perhaps use the female model for other characters.
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