Tavern Scene - Sword and Axe Textures
Tavern Scene - Sword and Axe Textures
After completing the texturing for the staff and dagger I moved onto the remaining weapons. At this point I was also unhappy with the shield I had modelled so I intend to redesign it and texture it at a later date.

Since traditionally most swords at this time would have been made out of iron or steel for the most part depending on how expensive they were I opted for this steel grey colour for the blade. As I said this is a more dwarven design with everything being quite chunky and blocky, the shape of the blade included, very straight edges with a sharp angular curve, it could be seen as more akin to a cleaver of sorts in terms of it's shape. I also decided that since the dwarves in fantasy media are seen as master blacksmiths that most of the sword would be made out of metal, so from the handguard down it is made up of bronze instead just to break up the colour profile a little and add in another element to the weapon. There is a thin leather strip wrap around the handle as well to offer a better grip to the weapon. All of these different parts are worn as again this weapon has seen a lot of use.
A very similar design process to the sword for the axe. The wrap I wanted to look like fabric rather than leather as it helps distinguish the weapons further and also it was a cheaper alternative to wrapping with leather. The rest of the textures are very simple in their design as for me the barbarian would care more about the weapon working in a fight rather than how extravagant it was, and in the heat of battle being able to swing and throw it around without caring about an expensive item being damaged is more fitting of the barbarian character. The wood I wanted to look stained and old so went with a dirty look for the texturing and again the metal of the axe being some kind of iron or steel that has seen wear over time.






Comments
Post a Comment