Project 2 - Bread & Egg Carton - Photogrammetry Asset (Failed)
Bread & Egg Carton - Photogrammetry Assets (Failed)
So one of my aims was to try and do a photogrammetry piece of bread and then a piece of toast however after following the same steps as I have in previous photogrammetry models I ran into another attempt that reality capture would just not do anything with. Again I spent a lot of time trying to re edit and light the photos in different formats and spent a lot of time changing settings in reality capture, however I could not produce any kind of decent result and so I decided to move on from this object and attempt something different. Below are some images for reference.
Raw Photos

Raw Photos
Masked Photos
I think the issues with the bread right now is that it's shape deforms if moved and that both sides of the bread look relatively similar and so reality capture has a hard time distinguishing one side from the other and like in previous attempts just sees the camera as a fixed statice point instead of tricking it into thinking the camera has orbited the full object which is why other objects have worked well in the past. I remember various tutorials saying if the model isn't consistently the same shape throughout all the photos it could end up with bad or no results.
Reality Capture Result

As you can see reality capture just couldn't detect enough cams in order to reconstruct the model, even after editing the photos in lightroom still the result wasn't usable as shown in the last screenshot.
I had a similar issue with an egg carton I tried to photograph and use, however this one when reconstructing the model contained so many topolgy defects and holes that it wasn't worth trying to correct in another program like maya or blender as it would prove to be more time consuming.
Again I tried everything from lightroom editing to reality capture settings tweaks to try and get something usable but none of it worked.
I had a similar issue with an egg carton I tried to photograph and use, however this one when reconstructing the model contained so many topolgy defects and holes that it wasn't worth trying to correct in another program like maya or blender as it would prove to be more time consuming.
Raw Photos
Again I tried everything from lightroom editing to reality capture settings tweaks to try and get something usable but none of it worked.







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