Project 2 - Unreal Scene - Modelling Update 2

Project 2 - Unreal Scene - Modelling Update 2

    Another quick update on the progress of the scene as a whole. My aim with these updates is to keep them relatively brief as the focus is more on the photogrammetry assets and not the 3D modelling aspect. However I got a good amount modelled and into unreal, below you can see the screenshots. I also will be condensing the scene down to just the counter side with the fridge asset as I feel at this rate I won't have enough time to do a complete room. 






    I am happy with the progress so far and again the main reason for this is for me to check the assets in unreal and ensure the scale is appropriate for the scene, keeping in mind the player camera and the ability to view the assets without needing to alter much. My focus will be trying to get the 3D modelled assets to a good state of completion and continue with the photogrammetry assets.



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