Tavern Scene - Final Showreel



So the rendering process out of Unreal Engine was quite painstaking as I experienced a lot of crashes as well as the rendering times being extremely long even for just a 30 second clip. This meant having to restart the rendering process on a single clip multiple times which took up a lot of hours over the past two days.

However I managed to get the clips I needed and brought them over into Premiere Pro in order to arrange them and cut off any unnecessary parts that were rendered out from Unreal. I also was able to add in some fades in and out for each scene to help smooth out the transitions between the clips. This is an overlooked feature of visual storytelling but blending clips together and pacing shots correctly is an important part of telling a story to a viewer.

Once that was all complete I decided to add in some royalty free music to once again help set the tone of the video and just add another layer to the story without having dialogue. A lot can be inferred by a piece of music and we have seen this time and again in video games and across all avenues of media.

Below is a link to the final showreel that I have uploaded to Youtube. I feel extremely proud of the end result, although there are things that can be improved, that comes with experience and developing these new skills I have acquired over the course of this project. I also think I achieved what I set out to do with this research which is to showcase how an artist can convey multiple stories by using only visuals and how, written and verbal communication of the story aren't exactly necessary for a viewer but will lend to deepening their understanding and enjoyment overall.

Comments

Popular posts from this blog

Tavern Scene - Reference Image building

Literature Review Book 1

MA Games Design - High Poly P9 Part 2