Tavern Scene - Scene 4 Texturing
One further adjustment I made before attempting the texturing again was to alter the crates to be more exposed and easier to read as to what they contained. I also added in a butchering table as an extra element of what purpose this room could serve and why the carcasses are hanging on the wall. I definitely prefer texturing in this more realistic style. The amount of layers to the scene that can be added through simple edits such as dust, grime and wear is really amazing and I feel like that depth would have been lacking with the idea of the stylised texturing process I originally opted for.