Posts

Showing posts from June, 2024

Tavern Scene - Scene 5 Texturing

Image
  Much like what I had mentioned in the last post, I definitely see an improvement to my overall techniques in modelling and texturing. For this scene in particular I wanted it to stand out a little from the rest of the Tavern interior scenes, I decided to go with a sense of worn elegance. Since the purpose for these rooms within the tavern are usually for men and women to share the night together I focused on it having some elements of nicer furniture but again a lot of wear and damage over time that kept in theme with the other scenes. I also focused on adding more little details within the scene that could provide more context to the action taking place, the exchange of money on the dresser, the stains of wine on the floor below the tankards and adding in grubby handprints on the drawers to show that they have been used and this isn't just a decrepit room forgotten to time. I spent more time and practised with different texturing techniques such as painting in the smaller detail...

Tavern Scene - Scene 5

Image
  Following on from the storage scene I moved onto the bedroom scene I mentioned in one of my previous posts. At this point I felt much more confident in my storytelling through modelling and didn't feel the need to rework this scene as I felt what I had come up with was pretty spot on to what I had imagined in my head for the bedroom. The only thing I did rework was the dress, unfortunately I forgot to screenshot the original one, however since it was my first real attempt at a piece of clothing the original wasn't great and so I spent more time practising and ended up with what you can see in the scene above.